Non Human Sonic Entity Sonic Embryonic Matter Sonic Possibilism Sonic Being Haptic Sonic User Experience Zensonic Xenolalia Metasonic Gateway Aural Sex Functional Auditory Hallucenogenic Tool The Contemporary Ear
NON HUMAN SONIC ENTITIES invites participants to explore the latent potential of semantic sonic user experience in a virtual web ‘space’ with imagined non human sonic entities. Virtual ‘sound architectures’ and their already established networks present a sonic fictioning and an institutionalised personal reality based around digital sounding avatars, personas and cognitive identities. A multi-dimensional reality resulting from the overlay of possibilities upon the world, challenging the convergence of experience in a space and the sound contained within it. What does it mean for something which is more commonly regarded as abstract and ethereal to become intrinsically linked to a specific physical sound? Non Human Sonic Entities places you within a fictional experiential narrative to deconstruct, generate and rebuild sonic possible worlds through new ways of experiencing and thinking about sound.
Architectures, archetypes and entities represent new possible worlds and dimensions. Entities communicate with the experiencer through synthetic, acoustic and material deconstructions of language, giving a voice to the more than human world. Aural evolutions of communication, aspects of language from the animalistic, synthetically modelled screams, expanded calls and repurposed roaring soft materials speak out into space. The entities act as generative new forms of vocalisation, visually and sonically based around the abstraction of speaking systems. This takes place through shape, texture and sonic characteristic, a generative ecosystem in which many possible embryonic sonic experiences can unfold. Non Human Sonic Entities expands our relationship with remote forms of life and our capacity to travel through fictional realities, we must create new experiential worlds to understand the deep connectivity to our environment and the other human or non-human forms we all contain.
Each entity contains their own sonic body, persona and identity through a generative existence of sound and 3Dmaterial form of expression, as you move through the digital space, you will come across non human sonic entities and listen to their sonic field.
An eco-sonic platform in which sounds develop due to interaction, synthetic persona’s and exaggerated non-human entities communicate through synthetic and organic glossolalia.
This work is a possible future expressing a contemporary sonic way of being In the world. The importance of mapping non-human forms of expression through beings stripped of their identity, narrative breakdowns of what constitutes our sonic humanness and what it means to function as an intellectual being within an institution of sound.
I believe sound is a functional tool for us to imagine any possible past or future within its rights to be defined by now, as it happens and it dissipates, being a now, it is only defined as what it is tied to.
Sound proposes any 'thing' if we train our minds to breakdown our experiential ties to it, our beings can relearn meanings, we can strip an object of a physical or mental trauma through systematically understanding sound in new and interesting way's, we can strip a sound from all of it's meaning to become only a possibility for newness.